/*
	File: HealingTile.cpp
	Author: Nolan McGlynn( GearMonster1 )
	Class: SGP1 1303
	Purpose: To manage the healing tile that heals the player
*/
#include "HealingTile.h"


CHealingTile::CHealingTile(void)
{
	m_eTileType = CTile::TILE_HEAL;
	m_fHealAmount = 10.0f;
}


CHealingTile::~CHealingTile(void)
{
}
